A market in Humblewood. Using every trick at theirdisposal to gain the upper hand against their foes, the Scoff-law cows their enemy into submission, or overwhelms theirdefenses with a single cheap shot. Only the skillful survive the forest, their owners upwards in a mighty flap, while others insteadand the birdfolk have become masters of both the forest floor developed talons which make for both deadly defensive weap-and the canopies above, creating several settlements (known ons and useful tools for scaling tall trees.colloquially as perches) throughout the Wood. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Skip to main content. Doing this requires you to roll your BardicInspiration die and take an amount of necrotic damage equal At 6th level you have learned, through practice, how toto the roll. An ally must be within 60 feet gency triage. OnceMany teach their followers that it is only by peering through you have used this feature, you cannot use it again until youthe darkness and looking beyond what is hidden that one have completed a long rest.can attain truth. (Good) firmly planted on the soil. These birdfolk are swift slow your descent. You can speak, read, and write Birdfolk. 7 I never really had a plan in life, I tend to just go Thugs are the muscle of a bandit group, and use their with the flow.size and strength to intimidate merchants into giving upwithout a fight. Your Wisdom score increasesthem. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. This subclass gets some interesting abilities. The arrival of a pronghorn cervan is an event to cele- brate, as it can occur only once in a generation. Even long lives compared to the rest of the Humblefolk, betweenunder such circumstances, cervans have maintained positions 100 and 150 years, something they attribute as much to theirof leadership and delegated responsibilities to make sure that way of life as the blessing of Cairith. While doing so, you continue to fall gentlyat a speed of 60 feet per round, taking no fall damage when20 Chapter 1 | Welcome to the WoodSubrace. NEXT: The Best Cleric Domains in Dungeons & Dragons, Ranked. On a hit, you exploit an opening in the target's defenses, dealing an extra 5d6 points of damage. There are two main subraces of strigs: swiftand stout. Additionally, you have advantage on Strengthface usually prevents them from attaining too prominent a (Athletics) checks made to climb any surface your talons couldposition in birdfolk society, but corvums are adept at working reasonably grip.behind the scenes, spreading their influence subtly and togreat effect. A creature blinded in this way gets a such thing as a bad win.new saving throw at the end of each of its turns to remove theeffect. Like the Amaran-Bright Gallus thine Hanera, you have a unique connection to the Great Rhythm of nature, and in return the Rhythm grants you many As a bright gallus, you are a natural leader. It needs to stop somewhere. According3 determination. You can always recall the general layout of the terrain around you while traveling along the2 Whenever I see something valuable, I cant help forest floor. Cervans are eminently practicalaway future. Ive done terrible things in the past, you have always felt safer and more at peace with your feet2 and I want to try and make up for them. you land. The Humblewood campaign setting successfully Kickstarted in April and the PDF just went out to backers. Vulpins arent innately evil, but their difficultysharp fangs. You have a climb speed of 20 feet. Birds with brighterkinds, ranging from those with small rounded bodies, suited or more decorative plumage would correspond to sera lumas,to ground life, to those with longer proportions. When you successfully attack a targetwith your talons, you can choose to grapple thattarget as a bonus action.Swift Strig As a swift strig, you are a powerfulforce in the Wood who ranges far andwide without ever missing a step. How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. Much of this stems ring chaotic alignments over lawful ones.from the fact that vulpins are ambitious. There are dozens of variations of feathers, drop any held items as part of your reaction to spread yourcolors, and patterns even between gallus of the same subrace. While they resemble animals, for an age.the folk who inhabit the cities, towns, and villages of Humble-wood are all humanoids. In addition to adding new subclasses forthe Bard, Cleric, and Fighter classes as well as some new spells,Humblewood notably includes ten new playable races! Whether or not Humblewood is able to survive the flames is up to you. Survivor. You can seewrong ones, deadly enemies. most treacherous terrain. Only you can restore balance to the Wood.8 Introduction1 Chapter 1 | Welcome to the Wood 91 Welcome to the Wood the story beginsRaces of the Wood all walks of lifeT he various folk who make up the world of Humble- myths. There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . As one may expect from eagles and hawks, Raptors are naturally exceptional hunters. Cervans are sturdy race of deer-folk that are without a doubt the most resilient race ofHumblewood. Of the People. A slick rogue once gave you some additional healing with this trick you may also remove thepointers on zigging and zagging. These quills provide exceptional protection, there-fore you have a base armor class of 14 + your Dexteritymodifier. The termhumblefolk is used throughout the Wood to refer to the With the spreading flames, humblefolk villagers petitionednon-birdfolk peoples who live a little closer to the forest floor. You can speak, read,and write Birdfolk and Mapach. Forexample, a vial of acid might be easy to make if you happento be near a nest of acidic beetle larvae, or bark can be boundinto a makeshift flask, but it would be difficult to create apassable facsimile of silken robes from a pile of leaves. causes tension d8 Personality Trait 6 I am one with the wind. Militia Training. Up to 90% off at 18,000 locations. Thedriving force behind Humblewood as a concept was the desire to create a visually compelling worldthat felt alive, and that meant a world that could feel wonderful and welcoming, magical and myste-rious. You can use the Help action as a The communal slant of jerbeens stems from more than just bonus action.their love of good company: jerbeen are kind and considerate Languages. You gain the following benefits:ll You no longer need to move at least 10 feet to perform ll Increase your Dexterity score by 1. ll When a creature fails a melee attack roll against you in long and high jumps. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. These times have longsince passed, but cervans still possess a wariness that makes it Ability Score Increase. Quickly integrates your content into compendiums and import your characters from D&DBeyond (and sync their status back at the end of your game!) They tend to form Languages. For the duration of the effect,deeper. In proportion to the rest of their body,a jerbeens legs are long and powerful. (Good) this background with a character who actually can manip- ulate the wind through magic could potentially set them2 Heroism. What matters isnt whether or not my5 powers are genuine, but what advantages I can reap because of that belief. These individuals inspire curiosity and have Wing Flap. You cannot glide while wearing heavy armor, or if yousubscribing to general law. An experienced paladin instructed youmarked with an asterisk (*) are magical effects. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the finesse quality. Your ability to utilize your knowl-edge to your advantage, along with your deep understandingof others motivations, makes you a formidable opponent. Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. Next, using the such, birdfolk and humblefolk can showcase a variety of differ-appropriate column, roll for your weight modifier. (Chaotic) Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: one type of wind Musical Instrument Safety. Any good rat knows when its Languages: one of your choice4 time to flee a sinking ship. Animals connect us to nature and are a conduit for powerful storytelling. Using your feathered arms, you can slow your gifts are undeniable. Strigs are normally good aligned, having astrong sense of fair play as well as a tendency to see the best inothers. It also grants immunity to fear for the duration of the effect. Additionally, whenever you hit with an improvised weapon, you may spend a bonus action to break it over your opponent. You are also incredibly versatile,and can fulfill a variety of roles within a village or an adventur-ing party. SPEECH OF THE ANCIENT BEASTSll During combat, you can use your action to make an Intel- ligence (Investigation) check against any creature you have You have a special connection with the natural world. Recent work: 2 oaks 1 pine. creature (chosen by the creature when consumed).Community Domain Features Channel Divinity: Community Watch Cleric Level Feature Starting at 6th level, you can use your Channel Divinity 1st Domain Spells, Blessing of the Hearth to instill a feeling of vigilant protection in you and your allies. You learn one additional languageof your choice, gain proficiency in a tool of yourchoice, and are able to accurately recall withperfect clarity anything you have seen orheard within the past month. in the basics of combat triage. A line drawing of the Internet Archive headquarters building faade. Their meek demeanor and favor loose tunics, baggy trousers, flowing robes, and otherand deference in social situations has earned them a reputation clothes which fit easily over their quills. my abilities.6 I get embarrassed easily, even when someone 6 I find hard to trust other birdfolk. An affected target may repeat this saving throw at the end of each of their turns, ending the effect on a success. Even in these dark times, brave heroes can be found within the Wood. Through speech and touch you can communicate simple ideas Understanding. For better or worse, they find themselves in a 5 I have a sibling who is not blessed, whichworld of expectations they struggle to live up to. 1 Lookout d8 Personality Trait 2 Lifter 1 I am plucky and confident in my abilities, 3 Thug at least, thats what I want others to think. If you do so, you ll You cannot become lost in natural surroundings except by may roll an opposed Strength check against the creature. Speed. When I was young, the films and books I devoured with the most enthusiasm were the ones thatappealed to audiences both young and old, whose characters may happen to be adorable woodlandanimals, but still bravely explored a mosaic of complex, confronting themes that we continue to puzzleover well into our adult years. By spending an action and giving words of Nature skill.advice or encouragement, you can inspire an ally who is able Seedspeech. Age. You have advantage on Strength saving throwsbe surmounted alone. Roleplaying games are wonderful for many reasons, one being that they can provide a form ofescape, or they can mirror reality. Hedges love gardening, and tend to keep aWood, or within the safety of birdfolk perches. Chapter 1 | Welcome to the Wood 15uma peculiar in nature Lumas are a race of polar opposites when it comes to intelligence. This ensures that everyone knows what their Suggested Characteristicsjob is and lessens confusion in the heat of a robbery. Confront the terrifyingashsnakeand its deadly pyroclastic breath! When a chick is born with special markings or uniqued6 Ideal feather patterns, or when they survive a dramatic childhood event, some folks brand them Wind-Touched. Playable races do not exhibit physical and agile. It also details various character creation similarities, all birdfolk possess arms covered in feathers, whichoptions, new class options, backgrounds, feats, and spells to extend into wing-like appendages. #1. Scroungecraft allows Mapach to spend up ten minutes at a time to cobble together makeshift items that, while not very sturdy, are quite functional. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. You also have a wealth ofpatience, acting only when it best suits your goals. You serious? Your base walking speed is 30 feet.In the right situations, vulpins can be true friends, and in the Darkvision. Your damage for an unarmed strike is 1d4 piercing damage. Speed. Log In Sign Up. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. It is recommended to do whatever makes the most sense for the kinds of The table below can be used to decide your characters worlds youd like to build and the kinds of stories youdheight and weight. Choose three of the following options (each optionWood: The Scofflaw and The College of the Road. When I lived in Los Angeles, I began rescu- ing pigeons because they were everywhere, forgotten pets of colonists and invasive to the habitat they lived in. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. others affect me. By practicing the tricks you know, and encountering Improved Tricks, stronger adventurers who share their knowledge with you, your Travelers Tricks (3 options) mastery over your tricks increases. Size. Raptors reach maturity around 20 years. Ability Score Increase. Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. You know the druidcraftcantrip. Are they OP, UP, or neither? Scroungecrafting demonstrates creativity, ingenuity, materials into any tool or piece of adventuring gear worth 30and resourcefulness, but is misunderstood by outsiders who gold pieces or less. to do so when you finish a long rest. . (1d6) lb.Vulpin 4'2" +2d10 80 lb. The Wood, as it is known to its inhabi- tants, is not like any other forest. When in a forest, Strigs have advantage on stealth checks due to their natural camouflage, and also have advantage on climbing checks that allows Strigs to climb trees with ease. This, combined with their Age. Personal relationships are fleeting. You can see in dim light within 60 feet of you as if it Strig culture is largely based on principles of strength were bright light, and in darkness as if it were dim light. Waterfowl, while those with more muted feathers would be better assuch as ducks or geese, could be used as visual inspiration sable lumas.for communities of gallus living by Humblewoods wetlands.Other fowl, such as peacocks, could also be used. In this dangerous world, its best to keep Languages: you can speak as well as understand Auran4 your head down and stay cautious. A fighter who hits hard and fights dirty, the Scofflaw balksat the ideals of honor and tradition, doing what they need tosurvive. Chapter 1 | Welcome to the Wood 41Misdirection At 7th level, you are adept at using words and gestures to taunt or fake- out your opponent, turning their lack of composure against them. You can use it in conjunction withamong families and friends. Should you have access to the proper materials, you canspend 8 hours converting an item you have scroungecraftedin this way into a permanent version, so long as you startthis process before the item falls apart. The strength of these emotions applies asmuch to positive feelings it does negative, meaning emotional Speed. Eye of Twilight improvement Channel Divinity: Invocation of Night8th Veil of Dreams, Eye of Twilight improvement Starting at 2nd level, you can use your Channel Divinity to harness the powers of night, clouding the vision of your foes in a shroud of darkness.17th Creature of the Night, Eye of Twilight improvementNight Domain Spells Cleric Level Spells 1st sleep, veil of dusk* 3rd darkness, moonbeam 5th nondetection, globe of twilight* 7th divination, stellar bodies* 9th dream, seemingSpells marked with an asterisk (*) can be found in this book.Eye of Twilight Beginning at 1st level, a divine blessing grants you the abil-ity to see more clearly in dark and dim conditions. 17th Paragon of the People Divine StrikeCommunity Domain Spells At 8th level, you gain the ability to infuse your weapon with the power to punish wrongdoing. orion stars online android frys food and drug near me oroton crossbody bag. * A skilled ranger taught you how toian spirit in an unoccupied space you can see within 60 feet of use your magic to pinpoint your quarrys weak spots. Capable ofjumping thirty feet far and fifteen feet high, Jerbeens can maneuver through creatures that are larger than them as if they aren't there. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. Telling their stories is just as important as telling our own, and helps us connect to and have compassion for the other creatures on our planet. Come and discover the mystery behind all the forest fires, is it the Bandit Coalition or something even more nefarious? IamSposta. In addition to writing, he directs and produces the podcast, "How Ya Dyin'?" Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. (Chaotic) of birdfolk culture, leading many to find you off-putting.d6 Bond Choose how your community regards you or roll on the table below to determine how you fit in. Your Constitution scorehard for others to gain their trust. The more compassion we have for animals the better our world will be. They are able to interpret information in an uncommoneccentricities as they are celebrated for them. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose, The gallus are a varied folk, resembling as many different although you cannot choose to move upwards, landing invarieties of wildfowl as there are trees in the Wood. It is quite commonfor hedges to have a variety of animal friends who sharetheir home. used to prepare hearty and nutritious meals on the road. A creature that run the gamut from graceful yet deadly knaves to bruiserwho fails the saving throw is blinded for a number of rounds thugs. Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). normally leap in either case. and unequal treatment. This is the Humblewood, an ancient and magical place that hums an endless song, sung to the Great Rhythm of life and death. 4 I am overly concerned about how others see me.6 I am better than everyone else. Jerbeens value privacy, but true isolation fromfriends, families, or loved ones is considered to be the worstpossible fate a jerbeen could suffer.JERBEEN TRAITS Ability Score Increase. Vulpins cut dashing figures and are usually lean andothers. They are insightful and empathetic, but not to the pointof being socially exploitable. 5 I picked up many stories during my time on the road, and I have one for every occasion. Please enable JavaScript to get the best experience from this site. At 14th level, you have learned how to make your ward even more resilient. If you just straight added those differences to the Tavern Brawler Feat then its be an S tier feat no question. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. It lets me pick the race but it then won't let me pick the subclass for the race #6 May 20, 2020. 2 I am devoted to the wind spirits, in action and title. You cannot glide while It is widely believed that corvums only look out for them- carrying heavy weapons or wielding a shield (though you mayselves. On a success, you push them 10 feet away and knock them magical means. Those days are long since gone,but the memory of the sinister vulpin has yet to fade fromthe minds of the humblefolk, who endured great suffering attheir hands. 6 I feel nothing for this title, and carry it against my will. Your base walking speed is 25 feet.wounds run deep with hedges.One With the Forest Gifted with a unique connection to the Great Rhythm,hedges are tied into the natural world in a fashion similar tothe connection possessed by some gallus. If an enemy misses an attack roll that targets a rolled up Hedge, the attacked suffers 2D4 of piercing damage, giving the race a solid panic button. A creature who has witnessed or heard tales of your ruthlessness makes this saving throw with disadvantage. Additionally, you gain advantage on Charismaglide while carrying heavy weapons or wielding a shield (Deception) checks made against creatures that are not lumas. Your unique insight allows unless we do something about it. while in conditions of magical or nonmagical darkness. Woodland Hunter. Some using either your Strength or Dexterity modifier for both thedevote their lives to mastering an art form; learning sculpture, attack roll and damage bonus.poetry, or refined swordplay. Welcome to the Wood 10 3. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. Sera Luma As a sera luma, you are revered and celebrated by those around you. Youcannot benefit from any Dexterity bonus to armor classwhile curled up, but you can still use shields. This is why I believe roleplaying games have had such a resurgence in the past few years, because were looking for a connection to the world around us. Cervan is a complex language with no written script. You are adept at hunting under the cover of night. Choose one of these subraces. 5 I accept this honor but have my doubts. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. You can use your action to curl up, exposingattackers to a wall of your toughened quills. Doing this destroys the weapon, but deals the maxi-remain within its area. While they resemble animals. If you want to play a fighter in your next (or first) Dungeons and Dragons campaign this is the list for you! User account menu. Despiteregional differences and cultural peculiarities among the differ- The birdfolk have established themselves as a politicalent kinds of birdfolk in the Wood, the birdfolk races neverthe- force to be reckoned with in Humblewood. You maycast the spell once during this effect without expending any Warding Trick. (Good) For some birdfolk, the moniker of Wind-Touched is merely a title, a symbol of their devotion to the wind and the natural world. The struggle between humblefolk and a belt pouch with 5 gp5 and birdfolk will only lead to more bloodshed. Your truesight only functionsThe motives of night gods are often shrouded in mystery. Chapter 1 | Welcome to the Wood 43d6 Ideal GROUNDED Despite the inherent vertical aspects of birdfolk culture,1 Repentance. Your base walking speed is 30 feet.ings. Growing up gifts. Age. Alignment. You cannot glide while wearing heavy While most lumas find their peculiar nature to be a armor, or if you are encumbered.hindrance in society, some make use of their gifts to climbthe social ladder. Luma are one of the reliable and flexible races inHumblewood, and are capable of excelling in numerous roles. Even though vulpins come from Evasive. While not Mapachclosely-related to fowl, herons, storks, and bitterns could bea good reference for taller, marshland-dwelling communities Inspired by raccoons, mapach characters can referenceof gallus. There are also the tender playtest subclasses, which I'm not sure you have access to. 1 2 3 4 5 6 7 8 9 10 TTMM TMHumblewood Campaign Setting is Copyright 2019 Hit Point Press Inc., 1175 Brookfield Rd East, Ottawa,Ontario, K1V0C3, Canada. Your innate eccentricities make it hardyou may fly up to your movement speed in one direction for other folk to figure you out. I did some hard time in Alderhearts prison,1 and the perch guard who arrested me still has it d6 Community Place out for me. Chapter 1 | Welcome to the Wood 17Raptor swift hunters When the birdfolk think of hunters or rangers, they picture Glide. You cannot glide whilepheasant-like, others are grouse-like, while some resemble carrying heavy weapons or wielding a shield (though you maychickens or turkeys. you could target. Remember serving to smuggle pilfered goods to fences. They also lean more towards lawfulalignments due to their co-operative nature. At 14th level you may choose to change the spell you had previously selected with this feature to another spell Conjure Woodland Spirit. The night is mysterious, and conceals many unseendangers. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. These examples are in keeping with the flavor and mechanics of that race. Printed August 2019. Your Dexterity score increases by 2. Their job often finds them working alone which makesthat suits your character. Additionally, any creature you put to sleep cannot be Alternatively, you may learn Thieves Cant.woken until the start of your next turn. You may use Dexterity instead of Strength At 14th level, even if the target fails their for the attack and damage rolls of these unarmed strikes.saving throw they only take half damage from The damage die used for these unarmed strikes is thethe effect. Jerbeen are a race of mouse-like beings that value working together with other. (1d4) lb.Gallus 3'4" +3d10 55 lb. You gain the following benefits: out of combat. As each of these races are excellent in their own right, they're primarily being judged based on their flexibility, and how frequently their unique traits will likely be relevant. The trees are old and powerful, with rare specimens that reach as tall as small mountains. Size. you as if it were bright light, and in darkness as if it were dim light. Any additional dice added to the attacks damageFIGHTER roll are not affected by this ability.Martial Archetype At 10th level, the improvised weapons you wield become even more lethal in your hands. View User Profile View Posts Send Message Adventurer; Location . You can expend one use of your 1) to the attacks damage roll. Let us know! They seem quite strong to me, maybe too much so. I've only read through it but I was underwhelmed. Humblewood is a 5e compatible campaign setting where you get toadventure as birds and other woodland critters. It is also worth noting that regardless of class, Hedges gain druidic abilities, automatically have access to the druicraft cantrip and learn the Animal Messenger spell at level two.
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